Hardware Infos

Example Project

A sample Unreal Engine project demonstrating Hardware Infos plugin features and usage.
HARDWARE INFOS (FAB Listing)

Hardware Infos — Example Project

This project is a simple example of how to use the Hardware Infos plugin in Unreal Engine. It demonstrates how to retrieve and display hardware information from the player's system using Blueprints only.


What the Example Covers

  • Calling getAllDataHardware from Begin Play to initialize the cache
  • Displaying CPU info: model, generation, core count, thread count, and frequency
  • Displaying GPU info: model, VRAM total / used / free, and driver version
  • Displaying RAM info: total GB, usage percentage
  • Displaying screen resolution, refresh rate, and aspect ratio
  • Using refreshDynamicData on a Timer to update RAM and VRAM every 2 seconds
  • Displaying live FPS using getFpsApp without Event Tick

Begin Play
  └─► getAllDataHardware          ← initialise all data once

Timer (every 2s)
  └─► refreshDynamicData         ← updates RAM used + VRAM used

Timer (every 1s)
  └─► getFpsApp                  ← updates FPS display

Avoid calling getAllDataHardware every frame — it performs a full hardware scan. For live values, use refreshDynamicData on a timer.


Download Example Project