Pro Inventory System

Example Project

A sample Unreal Engine project demonstrating Pro Inventory System features and usage.
PRO INVENTORY SYSTEM (FAB Listing)

Example Project

Two ready-to-open Unreal Engine projects are available to help you understand how the plugin works in practice. Open them, explore the Blueprints, and use them as a starting point for your own game.


Basic Inventory

A minimal project showing the core features of the plugin — picking up items, storing them in a bag, and managing quantities.

What's included:

  • AC Item set up on collectable actors
  • AC ItemsBag set up on the player character
  • Basic pick-up interaction using AddToBag and hasSpaceFor
Download — Basic Inventory Example

Inventory + Shop

An extended version of the basic project that adds a fully functional shop system where players can browse items, check prices, and purchase them into their inventory.

What's included:

  • Everything from the Basic Inventory example
  • AC Shop set up on a shop actor
  • Buy flow using MoveFromShopToBagByName and SetIsPurchased
Download — Inventory + Shop Example

These projects are built with Blueprints only — no C++ required. If you're new to the plugin, start with the Basic Inventory project before exploring the shop version.